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Puncture Wound

Aura

Spell Details

Duration 5 seconds
School Physical
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost None
Range 5 yards (Combat Range)
Cast time Instant
Cooldown n/a
GCD 1.5 seconds
Requires Daggers, Fist Weapons, One-Handed Axes, One-Handed Maces, One-Handed Swords, Polearms, Staves, Two-Handed Axes, Two-Handed Maces, Two-Handed Swords
Effect #1 Apply Aura: Periodic Damage - Flat
Value: 144 to 156
Interval: 1 second
Mechanic: Bleeding
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